10-Year-Old Problem in Theoretical Computer Science Falls

Interactive proofs — mathematical games that underlie much modern cryptography — work even if players try to use quantum information to cheat.

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Interactive proofs — mathematical games that underlie much modern cryptography — work even if players try to use quantum information to cheat.

Interactive proofs, which Massachusetts Institute of Technology (MIT) researchers helped pioneer, have emerged as one of the major research topics in theoretical computer science. In the classic interactive proof, a questioner with limited computational power tries to extract reliable information from a computationally powerful but unreliable respondent. Interactive proofs are the basis of cryptographic systems now in wide use, but for computer scientists, they’re just as important for the insight they provide into the complexity of computational problems.

Twenty years ago, researchers showed that if the questioner in an interactive proof is able to query multiple omniscient respondents — which are unable to communicate with each other — it can extract information much more efficiently than it could from a single respondent. As quantum computing became a more popular research topic, however, computer scientists began to wonder whether such multiple-respondent — or “multiprover” — systems would still work if the respondents were able to perform measurements on physical particles that were “entangled,” meaning that their quantum properties were dependent on each other.

Thomas Vidick. M. Scott Brauer, MIT  
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